Melchior FRANZ wrote: > be aware that the UFO is primarily a means to explore the scenery, to take > screenshots, for scenery object placement etc. An UFO cockpit and fancy > "realistic" flight behavior might not be compatible with this purpose. > We'd have to take a look at this first. In the end it might be desirable > to have two *-set.xml files: one boring development version, and one "real" > UFO.
I understand. Leave the existing ufo alone, and I'll need to create a different Unencumbered Flying Object that can be GPL'd. When I stop improving what I've already made, and start creating a new "real" ufo, I'll get back to you (all). :) Are submodels disabled in the ufo? I believe someone suggested I convert to yasim or jsbsim for some other reason (too)... Stewart ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel