On Sat, 24 Nov 2007 21:21:23 +0100
Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> Just to make this clear: I'm not against an "Aircraft" menu,
> if it isn't empty and/or non-functional in 99.9999% of the
> fgfs runs. But exactly that will happen if we rush it in now.
> I suggest to wait with that until after the release, which,
> as everyone knows, will happen around Xmas (we just don't
> know yet, in which year. :-)
>
>
>
> * Syd&Sandy -- Saturday 24 November 2007:
> > OK so in your opinion ,what would be better , a popup when
> > FG starts , for aircraft that have the option for a cold start ?
>
> Obligatory clicking on startup dialogs is a pain, and I don't
> think we want that. I'd say we make an option like
>
> --startup-mode={parked,idle} (or something)
>
> This could default to idle, and everyone who doesn't like to
> get his hornet dropped on the biggest runway, with a 747 in
> the neck, can set it to "parked" in his/her ~/.fgfsrc.
>
> And, additionally, one could change the startup option in the
> menu. But for that it would IMHO be better to put it into a
> custom menu entry for now, like some aircraft do already. And
> after the release do it right and make as many aircraft as
> possible respect it.
>
> m.
>
OK the startup option sound like a good idea ... Im just in the process of
trying to clean up and remove all those set files .FGRUN works here for viewing
aircraft , just not selecting airports . I know the reason , just dont want to
recompile :) .But anyway , going through the aircraft list show 3-4 identical
aircraft . Those would be mine :). AJ point me to 2 aircraft that use an
aircraft created options menu so I will do that for the time being ...
But I also like the idea of a special menu entry to hold aircaft options ... in
the future
Cheers
--
Syd&Sandy <[EMAIL PROTECTED]>
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