Shad Young wrote:
> Hi Stuart,
> 
> Sadly I have never heard of the Nasal Scripting Language. I will Google.

The short summary is that Nasal is a scripting language that is tightly 
integrated with FlightGear itself, and provides a very easy way to manipulate 
the property tree, which is the core data structure within the simulator. By 
the time you are finished you'll be very familiar with both ;)

You can define Nasal scripts within the XML definition of the aircraft, and 
trigger functions when properties change. It is very powerful stuff...

> The aircraft in question is the Pilatus PC-9, so I was thinking of 
> extending the existing PC-7 to reflect the more powerful engine etc.

The PC-7 is a fairly old FG model and currently uses an XML based electrical 
and vacuum system. I don't think it has any hydraulic system modeled at all. I 
think you'll probably want to start from scratch and develop a Nasal based 
system tuned to your needs. Others on the list may be able to suggest aircraft 
to look at for examples.

The maintainer of the PC-7 is Erik Hofman, who has stated before that he is 
happy for contributions to the aircraft.

Hope this is all useful. It sounds like a fun project.


-Stuart

PS - We gently discourage top-posting on the -dev list.



      __________________________________________________________
Sent from Yahoo! Mail - a smarter inbox http://uk.mail.yahoo.com


-------------------------------------------------------------------------
SF.Net email is sponsored by:
Check out the new SourceForge.net Marketplace.
It's the best place to buy or sell services
for just about anything Open Source.
http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to