=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2008-02-07_17:00:24 (timoore)
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGReaderWriterBTG.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGReaderWriterBTGOptions.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/ShaderGeometry.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/ShaderGeometry.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/TreeBin.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/TreeBin.hxx

Second trees patch from Stuart Buchanan

Adds random variation of tree texture maps


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2008-02-07_17:01:16 (timoore)
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/ShaderGeometry.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/TreeBin.cxx

Minor cleanup of Stuart Buchanan's tree patch.

Separate random objects and random trees for real.


2f585eeea02e2c79d7b1d8c4963bae2d

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