=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2008-02-07_17:00:24 (timoore) /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGReaderWriterBTG.cxx /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGReaderWriterBTGOptions.hxx /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/ShaderGeometry.cxx /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/ShaderGeometry.hxx /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/TreeBin.cxx /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/TreeBin.hxx
Second trees patch from Stuart Buchanan Adds random variation of tree texture maps =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 2008-02-07_17:01:16 (timoore) /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/ShaderGeometry.cxx /var/cvs/SimGear-0.3/source/simgear/scene/tgdb/TreeBin.cxx Minor cleanup of Stuart Buchanan's tree patch. Separate random objects and random trees for real. 2f585eeea02e2c79d7b1d8c4963bae2d ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel