Syd&Sandy schrieb: > Hi everyone , > Since I've been working on trees and seasonal textures , I'd like to propose > some ideas .... > 1: Could we have Jester's materials.xml condition patch put in CVS ? > 2: Remove the .winter that is appended to the texture path in the source code? > 3: Add /sim/startup/season = summer as default to the preferences.xml , since > it doesn't exist unless you use the command line option ? > 4: Have a Textures.high/Trees with 128 pixel high images for the systems that > can handle it ? (which I've already created ) > 5: I better stop there ;) > > Cheers > > Hi Syd,
this is just a feedback as I reported some problems with lacking ground textures in the winter-season. I found out what the problem was - as always very simple but time-consuming to get there: 1. I identified 2 problems where the materials.xml has set the texture-path to Terrain.winter/.. When you change it to just Terrain/.. the WINTER groundtextures are displayed in FG. SAMPLES: <name>EvergreenBroadCover</name> ... <!-- was 080216 texture>Terrain.winter/forest1.rgb</texture --> <texture>Terrain/forest1.rgb</texture> <name>DeciduousBroadCover</name> ... <!--changed from <texture>Terrain.winter/forest1.rgb</texture --> <texture>Terrain/forest1c.rgb</texture> There are 3 further pathes set in the material.xml to Terrain.winter. Should I change them to just Terrain either? 2. Lacking City-textures I just placed city1.rgb .. city3.rgb summer-textures into /Textures.high/Terrain.winter and they are now displayed. Better summer-textures than no textures at all :-). I think this is easy to change and if there is no GIMP specialist who can do this very fast I will have a look at GIMP how to convert green to white. This should do for the first until we get some better city textures. Georg EDDW ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/flightgear-devel

