Hi,
 i was testing on my local airport (coastal, less terrain) with ufo, let me
test on inland airport (LEMD, madrid) with 172.
Im running with the patch that reduces precision for fgrunway, no longer can
we measure runway length in
super-cords widths, only upto 10 nanometers ;)

Memory (private bytes) measured with procexp.exe after scenery finishes
loading.

CVS: 499MB
patched: 431MB

hmm, over ocean:
291
361

hmm, i dont know what i measured before, maybe some other memory counter? my
bad.
Seems it is only saving around 70MB (on windows, unixes already have part of
this memory saving).

greetings,
 yon


On Fri, Dec 5, 2008 at 5:28 PM, James Turner <[EMAIL PROTECTED]> wrote:

>
> On 5 Dec 2008, at 16:01, Yon Uriarte wrote:
>
> > Excellent idea. With the patch and some other changes it saves 100MB
> > over terrain, less over ocean.
> > That's just after the scenery has finished loading, should be more
> > over time.
>
> Good gracious. 100MB? That seems almost impossibly large.
>
> This is a change that needs to be pretty widely tested, but it sounds
> like a great improvement.
>
> James
>
>
>
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