Hey all, I'm currently attempting to modify flight gear, so that I may save and re-play flights, exactly like the instant replay feature, but with a save file.
My next task is to implement a save-to-file feature. I was thinking the easiest path would be to write the instant replay memory buffers (FGReplayData, replay_list_type) out to a file, and modify the replay method to read that file, instead of straight from the memory. I'm just wondering if anyone can foresee any problems with what I'm doing, or has any pointers or tips for me? I'm just getting started with FG development, and it's a bit overwhelming. Thanks alot, Matthew Barousse
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