On Sat, 2009-04-11 at 04:52 -0400, Patrice Poly wrote:
> Hello, thanks to the info by Hooray in the forum, and most of all thanks to 
> the awesome paper found by him here : 
> 
> http://carrier.csi.cam.ac.uk/forsterlewis/soaring/sim/fsx/dev/sim_probe/sim_probe_paper.html
> 
> I made a working ridge lift in a AI object.
> 
> It WORKS, and , even, it works GOOD !
> I am just taking a pause in a long flight in the valley at LOWI, getting a 
> nice +5 fps updraft with a 10 kts wind :)
> It behaves really nicely, the closer you are to the hill, the higher the 
> lift, 
> until some point when it drops because of friction, it reaches a maximum 
> above the hill top, then drops hard behind the edge. awesome :)
> 
> Now we really need to contact the author on the forum, about licensing.
> I wrote the code entirely, just used their adjustment formulas and the basic 
> sampling idea, so I presume it should be no harm ? I'll email them anyway.
> 
> Again, my code is probably not nice, if someone feels like giving it a look 
> and make corrections , improvements, it would be very nice.
> A possible issue is that it pretends to be a thermal, I made this because I 
> am 
> really not sure how to modify the AI manager and base so that it works, but I 
> needed to write to 'wind-from-down'.
> So for now, it cannot be mixed with thermals, which is a real shame.
> Maybe someone would take some time to do this better ?
> 
> Anyway, it works, very good , even in this draft state.
> I don't feel any performance drop with 5 ground scans / second. The ground 
> sampling idea is really neat.
> 
> As long as I have a contact with the author of the paper, and hopefully he 
> will accept that his idea goes into GPL, I will have to beg for it to be 
> included in CVS. Many people would enjoy this a lot, I am sure !
> 
> Here is a link to what I made : www.bentha.net/fgfs/ridge-lift/ridge-lift.zip.
> 
> This is without any licencing yet,but I thought that as I have only taken the 
> main idea from the paper, and some formulas, then wrote the code myself, I 
> could send this to the dev list without too much harm regarding the paper 
> author and FSX code.
> 
> Please  let me know if you find it of some interest !

This looks really neat.  I'm not sure why you put it into the AI
subsystem, though.  It makes more sense to me to have it in
Environment/environment.cxx with the other basic wind calculations?

Thanks,

Ron



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