Thorsten Hackbarth wrote: > Am Mittwoch, den 29.07.2009, 18:35 +0100 schrieb Jon Stockill: > >> Does this mean we'd be able to have real gearboxes in the vehicles we >> already have, along with drive based on ground reaction rather than >> faked with a jet engine? >> > > Yes, real engine and gearbox and clutch,... > > you can download a patch against sundays cvs at > http://www.gupl.org/flightgear/source.tar.bz2 > and a car at > http://www.gupl.org/flightgear/porsche356.tar.gz > > It still is in a very early stage, but you should be able to drive all > over the world (is there any other automotive sim which can do that?).
Patched and working no problem here. It seems quite slippery once you get it up to a reasonable speed, even on a dry runway (I guess tyre design has come a long way since the late 1940s). I couldn't find any controls mapping anywhere - can you tell me how to operate more than just the steering, throttle, and brakes (found by waggling everything on the stick and throttle until it did something :-) For those interested here's a couple of pics from a quick spin around EGXG: http://courgette.jml.net/~jon/porsche-1.jpg http://courgette.jml.net/~jon/porsche-2.jpg Jon ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel