Hi Erik, >> Did you know that the sound system eats up to 30% of CPU time, depending >> on hardware? This even with --disable-sound on the command line. > > That's OpenAL version specific. Mine is twice as fast with 256 voices > but 3.5 times more efficient with less than 32 voices.
Ooops, I have to admit that I am a OpenAL newbie. Do I have to use a different set of shared libs? Are these soundcard/codec specfic? Where should I get alternative implementations from? I thought there are only specific implementations for high-end hardware. My findings are that 30% of total fgfs CPU time on the eee was spend in in routines resampling audio, regardless if --disable-sound was set or not. (Later I found out that --disable-sound does not disable the sound at all: It only mutes sound.) IMHO this is an undesirable overhead even if resampling would be 3.5 times faster. I would have expected the top one performance bottleneck for fgfs on low end hardware is in graphics, not sound. Greetings Olaf ------------------------------------------------------------------------------ Come build with us! The BlackBerry® Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9-12, 2009. Register now! http://p.sf.net/sfu/devconf _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel