Hi All,

A number of people on the forums have mentioned performance issues on
lower-spec system on MP, particularly due to loading complex models
for other aircraft causing stuttering.

In an effort to help with this I've been looking at two fixes:
1) A control to disable sub-model loading for AI aircraft. This
effectively stops the model loader from recursing into <model> tags,
and therefore stops it from loading any sub-models such as cockpits,
instruments, pilots etc. Note that this is generally better than
having a LOD node on the cockpit, because it doesn't even get as far
as loading the file, nor does the cockpit take up any space in the
scenegraph
2) A control to set the LOD for AI aircraft. Currently this is
hardcoded to 50nm, which is probably too far for most purposes.

I've got basic patches that allow these controls to be set by
properties at runtime, but which I think requires a bit more work
before submission.

Comments?

-Stuart

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