Hi All,

As you may recall, there was a bug in the random object placement
where the model selected in the case of multiple object definitions in
material.xml was random, rather than seeded.

This was partially fixed before the release by (I think) Erik. I've
now got a better patch using the mt function that we use elsewhere.

Patch available from http://www.nanjika.co.uk/flightgear/rand.diff

Could someone please review and commit?

Thanks,

-Stuart

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