Hi All I rebuilt from GIT this morning. I am sitting on the runway at a quiet airport, doing absolutely nothing. No AI traffic, no other multiplayers around. Global weather. I have no other applications running, except fgrun. And I am waiting until terrasync has updated all it wants to update and the log window is showing no more activity. I have done two tests, directly after eachother. Same conditions, same METAR.
Compared to a version of one week ago, there seems to be a different pattern in CPU usage. The older GIT version had one thread 75% busy and two more threads of about 30% busy and a frame rate of a little over 40 FPS. In the version of today, I have one thread 85% busy and one other thread about 20% busy and the frame rate is about 20 FPS. When I take off and during flight, I have one thread 100% busy all the time, where in the previous versions there were only brief moments that one of the threads was running at 100%. I know there has been done some work on caching and loading of 3D elements... perhaps it is related... Has anyone else noticed a difference? m ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today http://p.sf.net/sfu/msIE9-sfdev2dev _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel