Hi All

I rebuilt from GIT this morning. I am sitting on the runway at a quiet 
airport, doing absolutely nothing. No AI traffic, no other multiplayers 
around. Global weather. I have no other applications running, except 
fgrun. And I am waiting until terrasync has updated all it wants to 
update and the log window is showing no more activity. I have done two 
tests, directly after eachother. Same conditions, same METAR.


Compared to a version of one week ago, there seems to be a different 
pattern in CPU usage.

The older GIT version had one thread 75% busy and two more threads of 
about 30% busy and a frame rate of a little over 40 FPS.
In the version of today, I have one thread 85% busy and one other thread 
about 20% busy and the frame rate is about 20 FPS.

When I take off and during flight, I have one thread 100% busy all the 
time, where in the previous versions there were only brief moments that 
one of the threads was running at 100%.

I know there has been done some work on caching and loading of 3D 
elements... perhaps it is related...

Has anyone else noticed a difference?

m


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