Am 17.12.2011 18:26, schrieb Frederic Bouvier: >> Since 'a day or two ago', all OSG text is rendering for me in the >> 'missing' font (built-in bitmap font, scaled). PLIB .txt appears >> fine. I've already checked rolling back flightgear to a couple of >> weeks ago, with no difference, so I think the issue is in simgear or >> fgdata or 'something weird' (OSG I haven't rebuild in many weeks, so >> it's definitely some kind of config issue) >> >> Anyone touched anything OSG font related / loader related recently? >> >> I can see it going wrong in the 'flightgear.org' splash-scren text, >> so quite easy to test :)
Yes, same here - fonts also broken on Linux. It's back to normal when rewinding simgear to a92ea7f822bf175df15fc05a2425f6e94dc520f3, so first commit with the issue is commit 945a9e0ac236716b1f490e1ccc4a494cfbd00403 Author: Mathias Froehlich <mathias.froehl...@web.de> Date: Sun Dec 11 21:11:18 2011 +0100 Implement osg native scenery paging. Add an in memory osg scenery loader that provides paged scenery loading using PagedLOD nodes. No idea though why this affects fonts... cheers, Thorsten ------------------------------------------------------------------------------ Learn Windows Azure Live! Tuesday, Dec 13, 2011 Microsoft is holding a special Learn Windows Azure training event for developers. It will provide a great way to learn Windows Azure and what it provides. You can attend the event by watching it streamed LIVE online. Learn more at http://p.sf.net/sfu/ms-windowsazure _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel