On Wed, May 23, 2012 at 11:54 AM, Emilian Huminiuc wrote: > Besides being totally off topic, you can't do that direct comparison.
I don't think it's off-topic. The parameters I've used for generating random buildings are somewhat a guess based on the densly populated regions of the UK > First > off, our default scenery lacks a lot of detail in the urban area boundaries in > that area thus marking a far larger area as being urban -> a far larger area > on which to generate buildings; second, the generated random buildings are a > mixed set of residential and comercial/office buildings, so the math is a bit > off there. This is all parameterizable and controlled from the materials.xml file. One can easily change materials.xml to generate more commercial/office buildings if that's the right way forward. At the moment, we generate mainly office/commercial/apartment blocks for Urban, and lower office blocks and houses in Suburban/Town. >> Here's the catch: >> >> That's just assuming that the number of households per house is really 1 - >> but I think this assumption doesn't hold in dense urban areas, you can >> easily have 10 parties living in a larger building (even while I was living >> in Durham, NC we had 14 households in one building - and Durham NC had >> plenty of space to spare). Assuming for the sake of the argument that we >> might have on average 5 households per building in a dense urban area, >> we'd be overestimating the actual population by a factor 4.5. >> >> => use less, but somewhat larger buildings. > > Actualy the Geater LA + Inland Empire area should use more somewhat small > buildings, as the overwhelming majority of the residential buildings in that > area are individual houses, all the way E to San Bernardino. So, are these areas defined as Urban, or Suburban/Town in our global scenery? -Stuart ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel