On Sun, Aug 12, 2012 at 4:48 PM, James Turner wrote:
> On 11 Aug 2012, at 22:52, Martin Spott wrote:
>>> 3) Scenery.  Terrasync is now built into FG, and we have nice UI to
>>> configure it in-sim.  However, it still requires users to set up a
>>> separate directory and configure FG_SCENERY before it can be used.  It
>>> would be great if the standard installers created an
>>> $FG_ROOT/WorldScenery directory with the appropriate permissions, and
>>> added it to $FG_SCENERY by default.
>>
>> As far as I can tell, the value of "/sim/terrasync/scenery-dir" was
>> already supposed to be added to the Scenery path, but I don't know at
>> which priority.
>
> Right, this is all automatic now - has been since before 2.6 I think. At 
> least on Mac I set a 'correct' directory - in Library/Application 
> Support/FlightGear/Terrasync. Of course this is only a default, but for most 
> users it's enough.

That's great.  I will test the windows release candidate to see if
that is the case there as well.

> Usability was the main reason for making terrasync be available as in-process 
> option, and I'm strongly considering doing the same thing for fgcom, although 
> that has a few extra complications.
>
> BTW, usability is also the reason I made the network options configurable 
> inside the sim, and have been making more subsystems support a clean reset, 
> so that it's possible to sanely control more behaviours with direct results 
> in the sim.

I'm a big fan of both of these changes.

I very much like the idea of in-sim FGCom, though we should be
prepared for the default frequency at KSFO becoming as congested as
the in-sim chat!

Of course, with an integrated FGCom, the MP chat function becomes much
less relevant.

-Stuart

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