Am 08.11.2012 23:24, schrieb Stuart Buchanan: > I'm confused. From my reading of Durk's post, 3D clouds would appear to work > fine for a multi-display system "out-of-the-box", but your comment > here indicates > that there is an issue that requires fixing by restricting the random seed.
Hi Stuart, just one more note about multi-displays on a single machine: With our four cards driving eight displays at 1600x1200, the 3d clouds appear seamless across the individual displays and they work fine when clouds are scattered or few and you stay well clear of the clouds. When a cloud starts occupying a big part of one or more screens, there is a massive drop in frame rate, down to unusability. The same hardware runs smooth with 60fps (synced to vblank) in any situation with just a single display. Torsten ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://p.sf.net/sfu/appdyn_d2d_nov _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel