I don't know much about those Apple specific YUV flags.

        But sniffing developer.apple.com, their docs warn that if you use
        GL_YCBCR_422_APPLE + GL_UNSIGNED_SHORT_8_8_REV_APPLE, you need to
        "make sure to test these combinations on a device-by-device basis":
        
http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGLProfilerUserGuide/Strategies/Strategies.html#//apple_ref/doc/uid/TP40006475-CH40-DontLinkElementID_23

        ..which I take to mean it won't work on all platforms
        just as you describe.

Arne Magnus Bakke wrote:
> Does someone have any idea what the problem is? Is the example working 
> on your mac? I've seen the bug on several Macs running OSX 10.5.6 with 
> Nvidia 8XXX graphics cards.
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