Hiya.

I have a very complex app I am extending. Much too big too post code for here.

I have a window that contains a groupbox that I am drawing using a class 
derived from window.

I have a seperate thread that calls redraw on the window.

When redraw is called I call another class that pulls in textures from a video 
camera and displays them using opengl.

This all works when the mouse is moving, when it is not moving, well nothing is 
drawn.

I have tried all the bits of code I can find on here, check, flush, etc.

Nothing does any good.

Any ideas?



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