Hi All,
For your consideration...
Index: src/skins.c
==================================================================
--- src/skins.c
+++ src/skins.c
@@ -39,23 +39,23 @@
static struct BuiltinSkin {
const char *zDesc; /* Description of this skin */
const char *zLabel; /* The directory under skins/ holding this skin */
char *zSQL; /* Filled in at run-time with SQL to insert this skin
*/
} aBuiltinSkin[] = {
- { "Default", "default", 0 },
+ { "Ardoise", "ardoise", 0 },
+ { "Black & White, Menu on Left", "black_and_white", 0 },
{ "Blitz", "blitz", 0 },
{ "Blitz, No Logo", "blitz_no_logo", 0 },
{ "Bootstrap", "bootstrap", 0 },
- { "Xekri", "xekri", 0 },
- { "Original", "original", 0 },
+ { "Default", "default", 0 },
+ { "Eagle", "eagle", 0 },
{ "Enhanced Original", "enhanced1", 0 },
- { "Shadow boxes & Rounded Corners", "rounded1", 0 },
- { "Eagle", "eagle", 0 },
- { "Black & White, Menu on Left", "black_and_white", 0 },
+ { "Khaki, No Logo", "khaki", 0 },
+ { "Original", "original", 0 },
{ "Plain Gray, No Logo", "plain_gray", 0 },
- { "Khaki, No Logo", "khaki", 0 },
- { "Ardoise", "ardoise", 0 },
+ { "Shadow boxes & Rounded Corners", "rounded1", 0 },
+ { "Xekri", "xekri", 0 },
};
/*
** A skin consists of four "files" named here:
*/
Thanks,
j.b.
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