Florian Klaempfl wrote:
Okulov wrote:
add some const
The constants are too unprecise (float is actually an extended).
>>(float is actually an extended)
Ok. You can change it to single
PI consists more than 200 items, but we use only 9 of them isn't it, and
if you are using a cycle for example in OpenGL render (like me)
it's cool speed up!
and base2power func
Is this really useful? I mean when I see
code like
i:=base2power(j);
i:=1 shl j;
I understand quicker what is meant in the second case :)
Ofcource you understand... but some people can use it.
Anyway if you don't wish to insert it, it is not necessary. My business
is to offer =)
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