Florian Klaempfl wrote:

Okulov wrote:

add some const

The constants are too unprecise (float is actually an extended).
>>(float is actually an extended)

Ok. You can change it to single


PI consists more than 200 items, but we use only 9 of them isn't it, and if you are using a cycle for example in OpenGL render (like me)
it's cool speed up!

and base2power func

Is this really useful? I mean when I see
code like
i:=base2power(j);
i:=1 shl j;
I understand quicker what is meant in the second case :)
Ofcource you understand... but some people can use it.

Anyway if you don't wish to insert it, it is not necessary. My business is to offer =)

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