On 16 May 2009, at 22:22, Joost van der Sluis wrote:
I've finally succeeded in buildin gdb-archer on windows using mingw.
Which branch did you build? "archer"? If you built "master" instead: that's just regular gdb cvs imported in git (used for keeping all the different branches in sync with gdb cvs), so in that case it's normal that DWARF3 barely works.
I wanted to look how things are working using dwarf-3 debug info. Jonas, are there any things I could try using dwarf-3 which should not work using dwarf-2/stabs? Or somehing I really need Archer for?
You should be able to print dynamic arrays and ansistrings with it using the regular "print" command.
There are quite a few things that don't work using -gw3, though. Like evaluating simple (local) variables.
That worked for me when I last tried it (that was a while ago though). But in general it's barely tested. There's a bunch of DWARF2 stuff that's overridden by DWARF3 methods (from before I ever touched dbgdwarf.pas), and most of the corresponding DWARF2 code has been significantly fixed/altered since then (e.g., debug info for classes and objects). So it's quite expected that currently several things work worse with DWARF3 than with DWARF2.
Shall I try to make simple examples and file bug-reports?
You can, but I don't know if it's very useful at this point. No one has even started testing and debugging it.
Is -gw3 supposed to work on windows at all? (Yuri?)
There is no difference in how DWARF2 and DWARF3 are encoded at the assembler/object file level.
Jonas _______________________________________________ fpc-devel maillist - fpc-devel@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-devel