Hi ,

I would like to use the kerning information(offline) to perform the rendering 
of text(run time)

My use case is as follows:

-       Retrieve the kerning information for a given true type font and store 
it in some file. [ offline ]
-       Use the kerning information to perform the text rendering, using OpenGL 
API. [ run time ]

Does anybody has sample code to refer for the above use case?

Thankyou for any help!

Thanks,
Balakrishna.


Reply via email to