>> From the image, it is evident that both FreeType and TD renderer (my own >> renderer that relies on FreeType but uses my own rasterizer, >> https://typedesign.netlify.app/tdrenderer.html) are extremely glitchy. It is >> very important to take research into TrueType rendering to properly simulate >> the Microsoft bilevel renderer because it would help render fonts correctly. >> The immense complexity of FreeType's rasterizer is still not enough. What a >> nightmare! >> > What are we supposed to answer to your post exactly?
In Piotr's defense, he is much more constructive in his bug reporting. I does look that he identified and helped with: https://savannah.nongnu.org/bugs/index.php?58373 where the borderline pixels on horizontal stems are not turned on https://savannah.nongnu.org/bugs/index.php?58352 where rounding in bytecode seems to be off by 1. Alexei