>> From the image, it is evident that both FreeType and TD renderer (my own 
>> renderer that relies on FreeType but uses my own rasterizer, 
>> https://typedesign.netlify.app/tdrenderer.html) are extremely glitchy. It is 
>> very important to take research into TrueType rendering to properly simulate 
>> the Microsoft bilevel renderer because it would help render fonts correctly. 
>> The immense complexity of FreeType's rasterizer is still not enough. What a 
>> nightmare!
>>
> What are we supposed to answer to your post exactly?

In Piotr's defense, he is much more constructive in his bug reporting.
I does look that he identified and helped with:
https://savannah.nongnu.org/bugs/index.php?58373 where the borderline
pixels on horizontal stems are not turned on
https://savannah.nongnu.org/bugs/index.php?58352 where rounding in
bytecode seems to be off by 1.

Alexei

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