On Mon, Mar 29, 2010 at 01:07:53PM -0500, Jonathan Kotta wrote: > On Mon, Mar 29, 2010 at 4:04 AM, Thomas Adam <tho...@xteddy.org> wrote: > > On 29 March 2010 09:47, JUNG, Christian <christian.j...@saarstahl.com> > > wrote: > >> I've tried to use a function like that: > >> > >> DestroyFunc CloseWindow > >> AddToFunc CloseWindow > >> ?? ??+ C Close > >> > >> Mouse 1 2 A Function CloseWindow > >> > >> But this does not work exactly the way I would like to. > >> > >> I do not know if this is maybe a bug, but shouldn't the > >> function be triggered only if the mouse pointer is over > >> the button and the mouse key depressed? On buttons (e.g. > >> FvwmForms) this works as I'd like. > >> > >> Does anyone has a solution for this? > > > > The pointer is grabbed at the time the function is invoked, and as > > such the action would apply regardless. ??FVWM has no way of knowing > > where the mouse is to correctly invoke the function as you're wanting > > it. > > > > -- Thomas Adam > > > > > > You can cancel the action by pressing escape before releasing the mouse > button.
Really? There's no code anywhere to support this. What is it you're doing which makes you think this is actually working? -- Thomas Adam -- "It was the cruelest game I've ever played and it's played inside my head." -- "Hush The Warmth", Gorky's Zygotic Mynci.