On Mon, Mar 29, 2010 at 01:07:53PM -0500, Jonathan Kotta wrote:
> On Mon, Mar 29, 2010 at 4:04 AM, Thomas Adam <tho...@xteddy.org> wrote:
> > On 29 March 2010 09:47, JUNG, Christian <christian.j...@saarstahl.com> 
> > wrote:
> >> I've tried to use a function like that:
> >>
> >> DestroyFunc CloseWindow
> >> AddToFunc CloseWindow
> >> ?? ??+ C Close
> >>
> >> Mouse 1 2 A Function CloseWindow
> >>
> >> But this does not work exactly the way I would like to.
> >>
> >> I do not know if this is maybe a bug, but shouldn't the
> >> function be triggered only if the mouse pointer is over
> >> the button and the mouse key depressed? On buttons (e.g.
> >> FvwmForms) this works as I'd like.
> >>
> >> Does anyone has a solution for this?
> >
> > The pointer is grabbed at the time the function is invoked, and as
> > such the action would apply regardless. ??FVWM has no way of knowing
> > where the mouse is to correctly invoke the function as you're wanting
> > it.
> >
> > -- Thomas Adam
> >
> >
> 
> You can cancel the action by pressing escape before releasing the mouse 
> button.

Really?  There's no code anywhere to support this.  What is it you're doing
which makes you think this is actually working?

-- Thomas Adam

-- 
"It was the cruelest game I've ever played and it's played inside my head."
-- "Hush The Warmth", Gorky's Zygotic Mynci.

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