Hi Shaun, That's where we disagree. While audio is somewhat limited in what it can do I think there is quite a lot more that could be done in audio than is currently being done for various reasons. Most of them I suspect simply come down to the lack of skills by the developers currently developing games, or a lack of time to put into making a more complex audio environment.
For example, a lot more can be done with DSP effects to make a much more dramatic environment. If one is approaching a wall one can increase the amount of echo on the footsteps to make it obvious that there is a wall there without running into it first. Another thing is using low high pass filters to muffle sounds in other rooms or behind walls, doors, etc. There are plenty of things like that which could add to and enhance the audio environment, but I haven't seen much work in that area. Another thing is simply adding more dimensions of movement to the game play. I think all would agree a 2d side-scroller like Mysteries of the Ancients offers more advantages than a more 1d side-scroller like Super Liam because there are ropes to climb up/down, staircases to navigate, things to jump over, and there is a lot more that can be done with a full 2d environment than say a 1d environment. Likewise a 3d environment has more opportunities than 1d or 2d. My point being while audio will always be somewhat limited I think there are areas that developers can work on to improve it and develop more games on par with what mainstream gamers play. Cheers! On 10/30/14, shaun everiss <sm.ever...@gmail.com> wrote: > Well not much can change with audio unlike graphics there is a limit > on how many sounds you can really have. > Even with realistic 3d audio there is its own issues and limits. > Even with better multiplayer support and the like, we are limited > more than those with graphics. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.