I would think that the shooter, not the rim and backboard, would be what would have to move. Sort of like a game of HORSE, in which one of you shoots from wherever you choose, and the other player would have to successfully make the same shot if the first player was successful. If the one trying to match the successful shot missed, that player would receive an H, then an O if they missed another one, and so on. First player to receive the E of the word HORSE is the loser.



If you think you're finished, you! really! are! finished!!
-----Original Message----- From: Dark Lord
Sent: Sunday, March 20, 2016 11:14 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] a couple of new games out from kidfriendlysoftware

Can some sort of basketball game be done?
Like just shooting 3 points, you either play with someone online or through
wifi.
The sound maybe through some buzzing for you to tab to hear where the
basketball ring are, then you just flip towards it just like blindfold
bowling or something.
When it reaches 10 shot in, the hoops start to move left to right.

This idea is from the facebook messenger basketball game at
http://lifehacker.com/how-to-play-facebook-messengers-hidden-basketball-game
-1765679926


Regards,
DARK LORD
-----Original Message-----
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Marty Schultz
Sent: Sunday, 20 March 2016 7:41 PM
To: Gamers Discussion list <gamers@audyssey.org>
Subject: Re: [Audyssey] a couple of new games out from kidfriendlysoftware

With roadtrip, the algorithm I found to be the opponent wasn't designed
for more than one opponent, so I'm not sure how good it will be.  I'll
look at that for the future.

I'm not sure what you mean by the voice over interface was clunky in
racer.  I only use voiceover in the settings and menu screen, everywhere
else its real voice (my daughter from 3 years ago).  I have a new
version due out soon with another 25 levels.  I haven't heard the issue
of drifting before; I think the audio positioning might have been messed
up.  The new version has gotten a lot of testing.

If you have details and ideas for more levels in breakout, let me know.

For hopper, I'm not sure how to add more types of levels to it as an
audio game.  If you could give me specifics as to what would happen in a
car or train level, I can try.








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