well I knew that not everything's easy, I was just pointingg out that that I never really thought about creating stuff that way, what I did to start with just to play around with is to go into goldwave, create a new file, go to tools|expression evaluator. Type in syn(3200*t) in that format, you'll get a tone. However you can do ootles of stuff with it, I managed to create very interesting and creepy results, with pitch control, and I turned it into some wacky drum beat, which I deleted, darn! It needed a lot of work though, so I fired up Audition and generated white noise. Then I mixed both the sounds together with goldwave's mix command, and used a dopler from audition. Came out freaky. I deleted it though to save myself from doing very nasty stuff with that file. My point is that nothing's easy, just like you said tom. Now I gonna play with audition right now. Just to play around with.
On 7/5/07, Thomas Ward <[EMAIL PROTECTED]> wrote: > Hi, > I don't want you to think that making all sound effects is easy. It > really depends on the effect required. Some are very easy, and others > are somewhat difficult. > For example, for a space station or lab you might want to record your > home air conditioner unit, alter it some in Goldwave, and out comes a > really cool background effect. That is easy. > Now, if you want something like a laser beam that is much more > difficult. to design. You need software to do digital test tone > generation, and have to specify length, tone, and other things to come > up with some sort of laser effect. Then, you might want to run it > through Goldwave and see what you can do with it. They are very tricky > to make. For something like that I tend to buy rather than make. > Now, I assume you have heard of the jedi light saber from star wars. > Interesting enough that familiar hum isn't that difficult toreproduce > provided you have the materials to do it. Basically, they took an old > tv set, turned the volume off, and recorded the hum of the tubes inside > it. Then, altered them to what they are now. > A couple of years ago I tried the same thing with my dads 1920's radio, > and managed to come up with something similar. Not exact, but close > enough to have fun with. > Point is some game effects are easier than others to make. You'd be > surprised what you can do with the right software and enough creativity > to turn ordenary sounds into new and futuristic ones, or make something > new sound old. > > Andy Smith wrote: > > oo cool... thats cool. I always thought that you had to use all this > > software and tinker with .wav files and do all kinds of complicated > > stuff to create cool effects. > > > > On 7/5/07, Thomas Ward <[EMAIL PROTECTED]> wrote: > > > >> Hi Damian, > >> Well, there are some effects you just can not create on your own like > >> explotions as none of us really have the material to make them. In such > >> a case I would just buy or copy one. > >> However, you might me amazed of the hundreds of effects you can make at > >> your own home with no cost. Record fans to supply ambience, open and > >> close doors, step sounds, ringing phones, radio static, etc. > >> Did you know you can use a jucy piece of fruit or a head of lettuce to > >> make really grose flesh wound effects or injery effects by chopping it > >> with a big knife or other sharp instrument. > >> > >> > >> X-Sight Interactive wrote: > >> > >>> there's a point, how would i create a good smashing or explosion effect > >>> without actually damaging anything? *grin* gees those sound ideas > >>> > >> libraries > >> > >>> are expensive! > >>> > >>> regards, > >>> > >>> damien > >>> > >>> > >> _______________________________________________ > >> Gamers mailing list .. Gamers@audyssey.org > >> To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >> any subscription changes via the web. > >> > >> > > > > > > > > > _______________________________________________ > Gamers mailing list .. Gamers@audyssey.org > To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. > -- Andy, the best audio gamer! Aim: blindguitardude msn: [EMAIL PROTECTED] skype: musicproandy _______________________________________________ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.