Thom, that is certainly true. And, also you can tap the arrows if you want to 
in 
troopanum. I tried it.



On Wed, 30 Apr 2008 12:42:49 -0700, Charles Rivard wrote:


>Also, I believe that Dark Destroyer is a free game, although I may be 
>wrong 
>about that, while Troopanum2 costs.
>---
>Laughter is the best medicine.  Look around you and find a dose.
>----- Original Message ----- 
>From: "Thomas Ward" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>; "Gamers Discussion list" 
><gamers@audyssey.org>
>Sent: Wednesday, April 30, 2008 10:24 AM
>Subject: Re: [Audyssey] trupenam 2 versus dark destroyer
>
>
>>Hi Nicol,
>>There are a lot of other reasons why Troopenum is a much better game.
>>The built in speech is really good, and there is several different types
>>of games you can play in Troopenum. There is Walk In Space, Gorbians
>>Revenge, Baby Black Hole, Half and Half, etc that really adds
>>differences and replayability to the game.
>>
>>[EMAIL PROTECTED] wrote:
>>>Just from playing the demo of trupenam i have gathered that its much 
>>>more 
>>>comfortable than dark destroyer. In dd you have to tap your arrows 
>>>continuously to move your ship; holding down the arrows doesn't work. 
>>>In 
>>>trupenam you can hold down the arrows to move your ship. In dd you have 
>>>to move your ship quite a distance to target an enemy. In trupenam you 
>>>only have to hold down the arrows for a short distance before an enemy 
>>>is 
>>>targeted. Dd doesn't have random special items to pick up like 
>>>trupenam, 
>>>only 5 bombs given to you at the start of the game. Dd doesn't have the 
>>>nice gorbian levels trupenam has where you have to target your enemy 
>>>horrizontally and vertically. It doesn't have the nice bonus rounds 
>>>trupenam has namely landing round and falling ships round. Surely 
>>>trupenam will get harder as you progress through the game and on higher 
>>>difficulties, from what i have read in the manual, but dd being a free 
>>>game is nex  to impossible to complete. And the sound of descendi
>>ng ships in trupenam is much more relaxing than in dd. A ship's landing 
>>sound getting louder and louder is to me much stressfull than a sound 
>>increasing in pitch. A negative  statement was made  about trupenam on 
>>list long ago. It was said that if you played dark destroyer 30 times 
>>you 
>>know what trupenam is like. From what i have mentioned here i'm sure 
>>folks 
>>will agree with me that statement is not true, especially with the 
>>random 
>>special items you can pick up. And in trupenam you also have base 
>>reinforcers and ground nukes. In dd if 10 ships has landed its lights 
>>out.
>>>
>>>
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>>
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>
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