Wouldn't she at least come in with a first aid kit or something along those lines? Not completely sure how it could be tied in, but a healing potion could be right there or it could be some sort of story line blurb.
-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, February 01, 2011 1:49 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA beta 17 Hi Karl, Karl wrote: I just finished playing through Mota 17 a couple of times. I am really loving the new level, and I like how you have to do a lot of backtracking and exploring to find out where to go. My reply: Glad to here that. I really tried hard to capture the feeling of playing some of the Tomb Raider side-scrollers like Nightmare Stone and Prophecy for the Gameboy. In those games there are timed traps, a lot of backtracking, etc. So you'll likely see more of this as levels progress. Karl wrote: I found a bug and a balancing issue. The bug is that stairs do not show up in the view command, so it is hard to tell where they are sometimes. My reply: Thanks for letting me know. I'll try and fix that asap. Although, They are easy to find by their sound. The steps are made out of stone and the floor is made out of dirt. Karl wrote: The balancing issue is that it is possible to encounter a harpy without finding a healing potion. I would recommend simply starting the player with one potion. I can hardly think that Angela would not come prepared. My reply: Well, that's tricky. I understand your point, but these healing potions are magical items left in the temple. That's not exactly the kind of thing you pick up at the store and bring along with you on a tomb raiding adventure.So where exactly where would she get that potion she has? Karl wrote: this has been brought up before, but I have another suggestion of how to alert the player that they've been poisoned. The speech could simply say something like "Health: fair. You are poisoned." This would be enough to tell if you have been poisoned. My reply: Hmmm...Makes sense. Sounds like an easy enough thing to add. I'll look into it. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.