Hi Thomas. I'm actually not a newbie programmer, and have a very good grounding in the over-arching concepts of algorithm development and language structure. I did it for a living a long time ago.
I may be wrong about this, but from what I've gleaned from my survey of available docs, it looks as though one can actually create compiled code from python scripts, including actual full-blown executables. Now I don't know if they produce code that runs in comparable time to executables produced by C++ etc. It also looks as though with recent versions there are good hooks into various OS APIs for low-level operations that might reduce the performance problems of Python. This is speculative on my part as one major reason I never got back into programming was the learning curve of the Windows interface and never finding anything that actually spelled out how to use it in a way that didn't eat my brain. As for my goals, well, I'm not sure. I'm interested more in strategic level games than something like Shades of Doom or Mysteries of the Ancients. I'm fascinating by the process of developing enemy AIs, something I never learned, and various ways of "teaching" them to be better opponents. I want to get to grips with the language itself, (am going through the tutorials with version 3.2) and then begin incorporating windows-specific constructions to learn how to construct good interfaces for us. Once I have a better handle on what the language can do, I'll have a better sense of what I want to do with it. Please know that I respect your experience as an actual developer, and appreciate you taking the time to express your concerns. Looks to me as though Python teaches *different* bad habits than C++, which I have come to cordially despise. *smile* Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.