On Tue, May 20, 2014 at 10:46 AM, Thomas Braun
<thomas.br...@byte-physics.de> wrote:
> Am 19.05.2014 22:29, schrieb Erik Faye-Lund:
>>>  [...]
>>> Would we need to wrap both ends, shouldn't wrapping only reading be
>>> good enough to prevent deadlocking?
>>>
>>> compat/poll/poll.c already contains a function called IsSocketHandle
>>> that is able to tell if a HANDLE points to a socket or not.
>>
>> This very quick attempt did not work out :(
>>
>> diff --git a/compat/mingw.c b/compat/mingw.c
>> index 0335958..ec1d81f 100644
>> --- a/compat/mingw.c
>> +++ b/compat/mingw.c
>> @@ -370,6 +370,65 @@ int mingw_open (const char *filename, int oflags, ...)
>>       return fd;
>>   }
>>
>> +#define is_console_handle(h) (((long) (h) & 3) == 3)
>> +
>> +static int is_socket_handle(HANDLE h)
>> +{
>> +    WSANETWORKEVENTS ev;
>> +
>> +    if (is_console_handle(h))
>> +        return 0;
>> +
>> +    /*
>> +     * Under Wine, it seems that getsockopt returns 0 for pipes too.
>> +     * WSAEnumNetworkEvents instead distinguishes the two correctly.
>> +     */
>> +    ev.lNetworkEvents = 0xDEADBEEF;
>> +    WSAEnumNetworkEvents((SOCKET) h, NULL, &ev);
>> +    return ev.lNetworkEvents != 0xDEADBEEF;
>> +}
>> +
>> +#undef read
>> +ssize_t mingw_read(int fd, void *buf, size_t count)
>> +{
>> +    int ret;
>> +    HANDLE fh = (HANDLE)_get_osfhandle(fd);
>> +
>> +    if (fh == INVALID_HANDLE_VALUE) {
>> +        errno = EBADF;
>> +        return -1;
>> +    }
>> +
>> +    if (!is_socket_handle(fh))
>> +        return read(fd, buf, count);
>> +
>> +    ret = recv((SOCKET)fh, buf, count, 0);
>> +    if (ret < 0)
>> +        errno = WSAGetLastError();
>> +    return ret;
>> +}
>> +
>> +#undef write
>> +ssize_t mingw_write(int fd, const void *buf, size_t count)
>> +{
>> +    int ret;
>> +    HANDLE fh = (HANDLE)_get_osfhandle(fd);
>> +
>> +    if (fh == INVALID_HANDLE_VALUE) {
>> +        errno = EBADF;
>> +        return -1;
>> +    }
>> +
>> +    if (!is_socket_handle(fh))
>> +        return write(fd, buf, count);
>> +
>> +    return send((SOCKET)fh, buf, count, 0);
>> +    if (ret < 0)
>> +        errno = WSAGetLastError();
>> +    return ret;
>> +}
>> +
>> +
>>   static BOOL WINAPI ctrl_ignore(DWORD type)
>>   {
>>       return TRUE;
>> diff --git a/compat/mingw.h b/compat/mingw.h
>> index 08b83fe..1690098 100644
>> --- a/compat/mingw.h
>> +++ b/compat/mingw.h
>> @@ -177,6 +177,12 @@ int mingw_rmdir(const char *path);
>>   int mingw_open (const char *filename, int oflags, ...);
>>   #define open mingw_open
>>
>> +ssize_t mingw_read(int fd, void *buf, size_t count);
>> +#define read mingw_read
>> +
>> +ssize_t mingw_write(int fd, const void *buf, size_t count);
>> +#define write mingw_write
>> +
>>   int mingw_fgetc(FILE *stream);
>>   #define fgetc mingw_fgetc
>
> According to [1] you also have to pass WSA_FLAG_OVERLAPPED to avoid the 
> deadlock.
>
> With that change I don't get a hang anymore but a read error with
> errno 10054 aka WSAECONNRESET.
>
> [1]: https://groups.google.com/forum/#!msg/msysgit/at8D7J-h7mw/PM9w-d41cDYJ
>

Yeah, sorry, I noticed this right after sending and tested with that
as well. My results were the same :/
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