I think this helps quite a bit. Although it still peaks briefly at over 3 GB mem usage on my Mac according to the Activity Monitor it seems to spend much of its time using 400 - 800 mb memory use. I can't be sure as I never tried to compile this before. I'm compiling by simply doing cabal install .... Not sure what optimization levels that uses, I assume -O1
On Sun, May 3, 2015 at 10:41 AM, Sven Panne <svenpa...@gmail.com> wrote: > 2015-05-02 12:01 GMT+02:00 Paolino <paolo.verone...@gmail.com>: > > Hello, I succeded in compiling > > > https://hackage.haskell.org/package/OpenGLRaw-2.4.1.0/docs/src/Graphics-Rendering-OpenGL-Raw-Functions.html > > on a 32 bit machine with 2GB of memory with ghc 7.10.1. O_O > > To alleviate the pain a bit, I've uploaded a new version of OpenGLRaw > (2.5.0.0) to Hackage, containing 2 improvements: > > * 'foreign import "dynamic"'s with the same signature are re-used, > cutting down their number from 3062 to 864. > > * Those 'foreign import "dynamic"'s live in a separate module now. > > Travis CI seems to be happy with these changes (the VMs there don't > have much memory, either), although Haddock still seems to eat memory > like hell. But that's a different story... > > It would be nice to hear if the new version improved the situation for > people who previous had trouble. > _______________________________________________ > Glasgow-haskell-users mailing list > Glasgow-haskell-users@haskell.org > http://mail.haskell.org/cgi-bin/mailman/listinfo/glasgow-haskell-users >
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