Hello strk,

Wednesday, April 23, 2008, 11:45:34 AM, you wrote:
s> Started a wiki page:
s>         http://wiki.gnashdev.org/CoordinateSystem

Wouldn't it be better to distinguish three types?

- Stage coordinate system
- ActionScript coordinate system
- User coordinate system (perhaps "GUI coordinate system"?)

The ActionScript coordinate system (you call it "pseudo-pixels") is
1/20th the stage coordinate system. These systems match the three
scopes:

- the Gnash core (characters and such, definition)
- the ActionScript VM
- the GUI and renderer

Udo



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