On 20 July 2013 01:57, Paul Davis <p...@linuxaudiosystems.com> wrote:
> the general solution to this is to use any kind of signalling system
> (g_object signals, boost signals, libsigc++ or whatever you prefer) to post
> notifications about state changes, and the callbacks/handlers for these
> signals should queue an idle callback that returns FALSE
>  (and only queue it if it is not already queued).

Yes, I do this too, though with a short timeout (100ms? I forget)
rather than an idle. This helps to join up many short state changes.

John
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