Robert Dockins wrote:
On Sunday 30 July 2006 07:47, Brian Hulley wrote:
Another option, is the Edison library which uses:

     class (Functor s, MonadPlus s) => Sequence s where

so here MonadPlus is used instead of Monoid to provide empty and
append. So I've got three main questions:

1) Did Edison choose MonadPlus just because this fitted in with the
lack of multi-parameter typeclasses in H98?
Edison's design hails from a time when MPTCs were not only
non-standard (as they still are), but also not widely used, and
before fundeps were avaliable (I think).  So the answer to this one
is pretty much "yes".
[snip]

Hi - Thanks for the answers to this and my other questions. One thing I just realised is that there doesn't seem to be any instance declarations anywhere in the standard libs relating Monoid to MonadPlus so it's a bit unsettling to have to make a "random" choice on the question of what kind of object a Sequence is...

I tried:

   class (forall a. Monoid s a) => Sequence s where ...

but of course that doesn't work, so I suppose MonadPlus is the only option when 'a' doesn't appear as a type variable arg of the class being defined.

BTW, for what purpose are you desiging a new sequence class?  You are
clearly aware of other efforts in this area; in what ways to they not
meet your needs?

The existing sequence and collection classes I've looked at don't do enough.

For example, when I tried to represent the text in an edit widget, I realised I needed a sequence of characters that could also be considered to be a sequence of lines, and it is necessary to be able to index the sequence by character position as well as by line position, as well as keeping track of the total number of characters, the total number of lines, and the maximum number of characters on any one line (so as to be able to calculate the x,y extents when laying out the widget, assuming a fixed width font (tabs ignored!)), with very efficient split and append operations.

I managed to get a good representation by using a FingerTree of lines where each line uses a ByteString. I made my own FingerTree class based on the one referenced in the paper at http://www.soi.city.ac.uk/~ross/papers/FingerTree.html but without the symbolic names which I find totally unreadable and confusing, and also so I could get full control of the strictness of the implementation, and also as a way of understanding them since I'd never come across such a complicated data structure before. (I highly recommend this paper to anyone who wants to learn about FingerTrees, Monoids and other very useful concepts.)

So one thing existing sequence classes don't have (apart from FingerTree) is the concept of measurement which is essential when you want efficient updates. Eg in my text buffer, the measurement maintained for a sequence is the number of chars and number of lines and maximum line length.

Then I needed a structure for a Trie widget a bit like (details omitted):

     data Node = Expanded Value T | Collapsed Value T | Leaf Value
     newtype T = T (FingerTree (Key, Node))

where objects of type T could be regarded as a finite map (eg from hierarchical module names to modules) as well as a flattened linear sequence indexed by line number (for display on the screen in a widget given the current scroll bar position), and which also needed to keep track of the total horizontal and vertical extent of the Trie as it would appear in the widget's font.

There are several different kinds of measurement going on in this data structure, as well as the complexity of the extra recursion through the leaf to a new level. Existing sequence abstractions don't seem to provide the operations needed to treat a nested data structure as a single sequence.

In summary:

1) Often a complex data structure must be able to be simultaneously regarded as a single flattened sequence 2) Measurements are needed for efficient updates (may need to keep track of several at once) 3) Indexing and size are sometimes needed relative to the flattened sequence not just the top level 4) It is useful to have a finite map that can also be regarded as a linear sequence 5) Such finite maps may also be nested (when the keys are hierarchical) but this nesting should be hidden from the user... 6) I want a design that can allow complex data structures to be built up easily and instanced to the appropriate interfaces 7) Also naming conventions in the existing libs are a bit irregular and burdened with old fashioned lisp-isms eg in Data.Edison.Seq there are functions "lview" and "reducel" but I'd argue that there must be one and only one way of forming any identifier in any program namely that the function should appear first followed by qualifiers (so that related functionality always appears together in a lexicographical listing of functions) and it must use camel case with no exceptions at all, thus "viewL" and "reduceL" (and "foldL"). 8) More factoring needs to be done since not all sequences need to be indexed or measured or to be "flattened through the leaf" (eg the FingerTree paper already has a separate class for Reduce and I believe their implementation also referred to a class for Foldable) rather than bundling everything in a single Sequence class.

Anyway apologies for my very rambling answer - I'm still a long way from finding a good set of classes to address the above issues :-)

Regards, Brian.
--
Logic empowers us and Love gives us purpose.
Yet still phantoms restless for eras long past,
congealed in the present in unthought forms,
strive mightily unseen to destroy us.

http://www.metamilk.com
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