STG is a very pretty island, but it's just that - an island. If you
want to see the Big Picture, I can only recommend SPJ's 1987 (except for
the optimization section, almost everything is still true) book:
http://research.microsoft.com/~simonpj/papers/slpj-book-1987/slpj-book-1987.djvu
Stefan
Well, if the sun shines on that island, I wouldn't mind spending a
holiday over there ;-)
1987??? Gee, I was still programming in 6502 & 68000 assembler then :-)
Of course, I guess one could not use Haskell back then to make a
videogame on home computers with 64KB of RAM ;-)
Is this still up-to-date with the way GHC/GHCi work internally? Then
I'll certainly check it out.
Thanks,
Peter
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