On 10/5/07, Reinier Lamers <[EMAIL PROTECTED]> wrote:
> You can probably unify the behaviors of platforms a, b and c by calling
> hSetBuffering on stdin to turn off  buffering.

I'm not so sure about this.  I had a similar problem (GHC6.6.1 on
Windows) where I had an app that wanted character-based console input
on Windows.  Calling hSetBuffering stdin NoBuffering didn't actually
give me no buffering; not only that, but my app seemed to have
readline-like input behavior on the console where I could go back to
previously typed lines using the arrow keys, and my app wouldn't see
anything until I hit Enter.

  -- ryan
_______________________________________________
Haskell-Cafe mailing list
Haskell-Cafe@haskell.org
http://www.haskell.org/mailman/listinfo/haskell-cafe

Reply via email to