Peter Verswyvelen wrote:
Yes indeed, and various implementations of GLUT on Windows have different quirks.

The biggest lack of GLUT is its inability to load images...

IMHO if you want to do OpenGL with Haskell, it's best to start with Gtk2HS anyway, which has all the support needed.


..at the cost of being less portable, since it doesn't run "natively" on OSX, requiring the X layer which not all users will have installed. Swings and roundabouts.

OSX-native Gtk is not that far away though.

But, that's certainly one of the reasons I'm using plain GLUT at the moment.

Jules
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