I'm having a go at making a functional board game (the back-end logic for one, at least) and as with all good projects it raises lots of questions. But I'll keep it to one this time.
Does anyone know of functional-style implementations of chess/draughts/go/anything else that might give me ideas? I am writing a game of Thud (yes, from the Terry Pratchett book...) but I don't hold much hope of their being a functional-style Thud game already in existence! Cheers, D. -- Dougal Stanton [EMAIL PROTECTED] // http://www.dougalstanton.net _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe