On Fri, Apr 2, 2010 at 12:53 PM, Dominic Espinosa <dces...@fastmail.fm> wrote: > Is there a general strategy for deploying Haskell apps, graphical or no, > to MacOS X and/or Windows? I'm especially interested in cases where the > application uses some heavyweight libraries like OpenGL.
I have a GUI app that I deploy on Mac and Linux that uses OpenGL and wxHaskell. It has been a pretty good experience, but getting wx set up on every development machine is hairier than cabal install. The good news is that it was easy to set up a pure GLUT front end as well as a wx one that both use the same OpenGL code for rendering graphically intensive bits. I just have two build targets to switch between the two. For general cross-platform GUI apps that I need in a pinch, I turn to PLT Scheme. They have a really excellent system in this regard. Anthony _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe