> Thank you Andrew for this feature which will be valuable for me as well!
> I am using the java version of glpk, and I am wondering if it has
> also been tested with multi-threads. What do I have to change in the
> java or swig files in order to be able to take this into account?

You need to replace file glpenv02.c in glpk with a reentrant version,
for example, with that one I posted to the list.

>  For
> example, where do I have to initialize the environment thread pointer?

Somewhere before creating threads.





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