you cant just "generate" a new cd key, well you can, but WON wont auth you. You need an actual produced one which the chances of you generating are absurdly large.
Why not bind the client dll onto the engine (have the engine as a .lib file or something and include it? I dno, could work, but basically so that the whole client "system" is one big file which contains everything). Then you cant load exta dlls (i.e. client dll hacks). Also, isnt opengl open source? Cant you just include that or something as well? It would be a big job, but would make the whole game just one big unhackable file ----- Original Message ----- From: "PdeZ" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, January 05, 2002 5:20 PM Subject: Re: [hlcoders] ogc required to play?? > > "each ethernet card"? I got modem... > > oops, ill be quiet now.. =) > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders