This is a multi-part message in MIME format. -- //--------------------------------------------------------------------------- // client_textmessage_t //--------------------------------------------------------------------------- typedef struct client_textmessage_s { int effect; byte r1, g1, b1, a1; // 2 colors for effects byte r2, g2, b2, a2; float x; float y; float fadein; float fadeout; float holdtime; float fxtime; const char *pName; const char *pMessage; } client_textmessage_t;
________________________________ From: [EMAIL PROTECTED] on behalf of Jeffrey "botman" Broome Sent: Sun 11/16/2003 1:27 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [Fwd: [hlds_apps] Engine interface changes] Alfred wrote: > typedef struct sequenceCommandLine_ sequenceCommandLine_s; > struct sequenceCommandLine_ > { > int commandType; // Specifies the type > of command > client_textmessage_t clientMessage; // Text HUD message > struct > char* speakerName; // Targetname of > speaking entity > char* listenerName; // Targetname of > entity being spoken to > char* soundFileName; // Name of sound file > to play > char* sentenceName; // Name of > sentences.txt to play > char* fireTargetNames; // List of targetnames > to fire > char* killTargetNames; // List of targetnames > to remove > float delay; // Seconds 'till next > command > int repeatCount; // If nonzero, reset > execution pointer to top of > block (N times, -1 = infinite) > int textChannel; // Display channel on > which text message is sent > int modifierBitField; // Bit field to > specify what clientmessage > fields are valid > sequenceCommandLine_s* nextCommandLine; // Next command > (linked list) > }; ...and what the hell is a "client_textmessage_t"??? Save yourself some time and just zip up all the source code in the entire Half-Life build directory and post that to this e-mail list! ;) -- Jeffrey "botman" Broome _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- [ winmail.dat of type application/ms-tnef deleted ] -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders