The recent Counter-Strike update on steam has exposed some differences between the current SDK engine interface and the one currently used by the engine. In the process of porting the engine to the 64-bit AMD architecture we had to make changes to ensure data type size coherence across architectures. The up-shot of this change is that the compiler signatures of the engine interface differ slightly between the SDK and steam version.
This difference caused a crash when accessing the new member functions we introduced for Czero. To fix this problem you will need to update your SDK, put the files in this zip: http://www.adminmod.org/downloads/updated_eiface.tgz Into the "engine/" directory (so it overwrites eiface.h and adds Sequence.h and archtypes.h). These files are formatted for linux machines (i.e \n line endings, not \r\n). MSVC should be able to handle these files without a problem. MetaMod also needs a code patch, the diff for it (against version 1.17) can be downloaded from: http://www.adminmod.org/downloads/metamod_1.17_diff.gz I have posted updated MetaMod and AdminMod binaries that contains these fixes: http://www.adminmod.org/downloads/metamod_117_adminmod_25058.tgz for people that want the fixes right now. - Alfred _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders