Okay, that explains it... thank you for responding, otherwise I would have spent 
another 48 hours debugging this =P
     -----David "BAILOPAN" Anderson

> Entities are now cached inside of CS rather using the engine lookup routines 
> (because they are too expensive to use so (often). If you remove entities from the 
> world that CS knows about it will cause it to crash (so don't).


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