The Source engine barely uses STL. It will run fine with VC6.0 (the
retail release was built using it), we have just moved onto VC7.1
internally (and only support it now).

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jorge
Rodriguez Sent: Friday, December 03, 2004 6:19 PM To:
[EMAIL PROTECTED] Subject: Re: [hlcoders] MS VS C++ 6.0
source compile info

> This is very interesting. Does the game play reliably? From what I
> hear, the bs6 STL is really bad, therefore should not be trusted with
> Half-Life 2. I would hate to get on with mod development with vs6 and
> then discover later that there are instabilities deep within the
> bowels of HL2/STL that I can't deal with.
>
> On Fri, Dec 03, 2004 at 08:05:04PM -0600, James Hoegl wrote:
> > FYI to all, after some searching I found the below...
> >
> > Follow and read all information on this page and it will compile.
> >
> > Note that you need SP5 and the processor pack that goes with SP5,
> > SP6 will not work.
> >
> > http://hl2sdk.wolferix.de/index.php/Compiling
> >
> > Also note the link to the project files at the bottom. Just copy
> > into your source dir and open the project.
> >
> > Should compile no problem.
> >
> > -----
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> >
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