http://www.hl2world.com/wiki/index.php/Debug_mode
On Sun, 05 Dec 2004 23:05:12 +1000, Martin Slater <[EMAIL PROTECTED]> wrote: > > When it has started up, goto Debug->Processes and select hl2.exe, you > should be able to debug then. > There is also an option properties->debugging->attach that should make > it attach at startup but using this seems to cause it to hang. > > martin > > > > Kyle Keating wrote: > > >Anyway, none of my break points hit, so im assuming its not debugging > >my dll, lol. > > > >here is what i have so far in .NET > > > >[hl proporties menu] > > > >Command: "c:\steam\steam.exe" > > > >Arguments: -applaunch 220 -dev -game "D:\Half-Life-Revised\mymod" > >-allowdebug %1 %2 %3 %4 %5 %6 %7 %8 %9 -sw 800 +map dm_overwatch > > > >Working Dir: "c:\steam\" > > > > > > > >how here is where im confused. I dont have to have my mod inside the > >steam dir? I think that gets taken care of with the -game parameter. > >Where does that silly steamapp.cfg file fit it? Do I even need it? > >-applaunch 220 seems to take care of that. The game loads, but none of > >my break points are stoping execution, thus the debugger ain't workin! > > I know my dll's are working because the changes I made are showing up > >- they just dont work right, so I need to debug them (duh!) > > > >Is there not a tutorial I can follow to set up hl2 project? > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders