How i did it was by changing the model (or skin if you really want to)
in the player->Spawn() code, depending on their team number. When the
player changes team, they should player->CommitSuicide(), then it'll
run spawn code.


On Mon, 6 Dec 2004 22:30:08 -0500, Josh <[EMAIL PROTECTED]> wrote:
> UTIL_SetModel in util.h
>
> Josh
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ray
> Sent: Monday, December 06, 2004 10:13 PM
> To: [EMAIL PROTECTED]
> Subject: [hlcoders] Playerinfo->ChangeTeam
>
> I use the playerinfo->ChangeTeam  function and it changes what team is one,
> but it doesnt change his Skin.
>
> Any one have an Idea how to change there skin to the correctly matching
> team?
>
> I assumed the ChangeTeam() function would change all needed attributes.
>
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