your wife is so lovely, covert ;)

and so is your cute little puppy dog!


On Tue, 7 Dec 2004 18:10:39 +1000, covert <[EMAIL PROTECTED]> wrote:
> The buy over steam version loads faster too because of no cd check.
> Any chance for a patch for us retail modders ? :)
>
> My wife just came home with HL2 one day.I would of got it over steam
> otherwise.
>
>
>
> On Mon, 6 Dec 2004 23:23:07 -0800, Alfred Reynolds wrote:
> > The "Edit and Continue" feature of MSVC is your friend. Also try
> > "+mat_picmip 2 -sw" to run windowed and with the low res textures.
> > "-nosound" should help a bit as well.
> >
> > - Alfred
> >
> > ----Original Message----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Hasan
> > Aljudy Sent: Monday, December 06, 2004 10:06 PM To: hlcoders
> > Subject: [hlcoders] loading times
> >
> >> When one is coding, he's probably gonna test alot, but I noticed
> >> that
> >> loading takes a long time .. and that makes testing harder ..
> >> often I just want to test a small little thing, then after
> >> expereminting with it a little, I'd want to change it and test
> >> again
> >> .. and so on.
> >>
> >> What can we do to shorten the time it takes to lead the game and
> >> the
> >> levels?
> >> I personally don't care about graphics when I'm coding, so the
> >> first
> >> thing I did was set -dxlevel 70 I don't really know if that helps
> >> much, but what settings can we use to shorten loading times as
> >> much
> >> as possible? does increasing the heapsize help, or does too much
> >> heap
> >> cause troubles?
> >>
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> >
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